AI Insights · Timothy · July 2025
Top 5 Card Battler Apps Performance in Kuwait Q2 2025
Explore the performance trends of the top 5 card battler apps in Kuwait during Q2 2025, including downloads, revenue, and active users.
In the second quarter of 2025, the card battler category in Kuwait saw varied performance across the top 5 apps on the unified platform, combining data from both iOS and Android. Here’s a closer look at how these apps fared in terms of weekly downloads, revenue, and active users.
Pokémon TCG Pocket from The Pokemon Company experienced fluctuations in weekly revenue, peaking at approximately $9.3K in late April. Downloads varied throughout the quarter, with a noticeable increase to 457 in the final week of June. The app maintained a relatively stable active user base, averaging around 6K weekly.
Hearthstone by Blizzard Entertainment showed a modest rise in revenue, culminating at around $1.5K in the last week of June. Weekly downloads remained low but steady, while active users hovered around 340 each week, indicating a consistent player base.
For Yu-Gi-Oh! Master Duel by KONAMI, revenue was somewhat erratic, reaching $787 in the last week of June. Downloads were moderate, with a slight increase towards the end of the quarter. Active user numbers remained steady, averaging around 390 weekly.
Mighty Party: Battle Heroes from By Aliens L.L.C witnessed a gradual increase in revenue, with a peak of $391 in late June. Downloads saw a sharp rise to 171 in the final week, while active users increased to 294, suggesting a growing interest.
Finally, WWE SLAM by Topps® Card Trader had low download numbers, with sporadic increases. Revenue varied, peaking at $617 in early April. Active users remained minimal throughout the quarter.
These insights are derived from Sensor Tower’s comprehensive data analysis, offering a detailed view of the card battler market in Kuwait. For more in-depth insights, visit Sensor Tower.